Glossary

A Behavior Tree

A Behavior Tree is an effective tool commonly used in game development and robotics programming. It constitutes a hierarchical model that facilitates the design and implementation of decision-making processes within Artificial Intelligence (AI). It comprises various nodes, each symbolizing either an action or condition, with the conditions precisely determining the execution of the specified actions.

Read More

Bayesian Programming

Bayesian Programming refers to a unique methodology designed to specify probabilistic models and address issues when there’s a scarcity of required information.

Read More

The Bees Algorithm

The Bees Algorithm is a unique population-oriented search strategy inspired by honey bee food hunting. Developed in 2005, it solves diverse combinatorial or continuous optimization issues.

Read More