Glossary

Behavior Informatics

An innovative blend of computer science and behavioral studies, Behavior Informatics explores behavioral data to provide insightful analysis into patterns and trends.

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A Behavior Tree

A Behavior Tree is an effective tool commonly used in game development and robotics programming. It constitutes a hierarchical model that facilitates the design and implementation of decision-making processes within Artificial Intelligence (AI). It comprises various nodes, each symbolizing either an action or condition, with the conditions precisely determining the execution of the specified actions.

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