In this video, Wes Roth explores the intriguing developments in AI, particularly focusing on OpenAI’s Q* and the potential reasons behind Ilya Sutskever’s departure from OpenAI. The video begins by revisiting OpenAI’s early project, Universe, launched in 2016, which aimed to train AI agents using video games and other applications to develop general intelligence. The discussion then shifts to the rumored Q* model, which integrates neural and symbolic methodologies to enhance AI reasoning and performance across various tasks. Roth delves into the history and achievements of AI in video games, highlighting projects like Google’s AlphaGo and DeepMind’s SEMA, which demonstrate the potential of reinforcement learning and self-play in achieving superhuman skills in specific domains. The video also touches on NVIDIA’s Voyager project and the broader implications of AI mastering video games for general intelligence. Roth speculates on the future of AI, the role of synthetic data, and the potential for AI to surpass human capabilities. The video concludes with a discussion on the significance of these advancements and the possible motivations behind Ilya Sutskever’s new venture focused on developing superintelligence.